Current production runtime version: 3.2.17
The public repository tracks the current production Maya wrapper around stock EA DemBones.exe.
Supported runtime workflows:
Generate SkeletonUse Existing Skeleton
- production
db_export_v3runtime package - drag-and-drop Maya installer entry point
- Maya module installer script
- public docs for usage and architecture
- internal delivery package assembly
- release build folders
- Maya-side post-solve experiments for custom hierarchy repair
- research snapshots and archived test branches
- auto skeleton generation from animated meshes
- fixed-skeleton contract validation before CLI solve
- final FBX import back into Maya
- user-facing completion summary for animators
- vertex compare diagnostics against source animation
Custom hierarchy correction, post-solve normalization experiments, and deeper fixed-skeleton parity problems remain research topics. If those become product requirements, the next step is likely inside DemBones C++ rather than more Maya-side patching.