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[Feature]: --angle for ui touch --gesture pinch / stretch #1093
touch --gesture pinch and stretch always move the two fingers along the x-axis. A diagonal pinch is the only way to exercise a zoom that tracks both axes, so callers currently inject their own InjectTouchInput sequence.
--angle is the finger axis in degrees (0 = horizontal, the current behavior and the default; 90 = vertical). It is valid only with pinch or stretch.
Additional context
The finger paths are computed in PointerGesturePlanner (WinApp.UIAutomation/Input/PointerGesturePlanner.cs); the fix rotates the two offset vectors around the anchor point.
Activity
uipress verbs, plus a horizontal wheel and a pinch angle #1084