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Expand archipelago and harden camera continuity - #400

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Nauxie merged 2 commits into
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abhinav/expand-island-archipelago
Jul 16, 2026
Merged

Nauxie merged 2 commits into
mainfrom
abhinav/expand-island-archipelago

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@Nauxie

@Nauxie Nauxie commented Jul 15, 2026

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Summary

  • expand the authored archipelago, traversal route, landmarks, collision coverage, and streaming behavior
  • make mouse camera response immediate while enforcing measured translation/rotation continuity across normal play, resets, collisions, and frame hitches
  • optimize the default development profile and add fail-closed camera, world-content, and debug-performance regression gates
  • update README, status, evaluation, and flight-mechanics documentation to match the validated baseline

Verification

  • cargo fmt --check
  • cargo check --all-targets
  • cargo clippy --all-targets --all-features -- -D warnings
  • cargo test --all-targets --quiet
  • ./tools/camera_continuity_gate.sh target/eval/camera-continuity/pre-merge-final-3
  • ./tools/world_content_gate.sh target/world_content_gate/pre-merge-final-3
  • ./tools/dev_play_performance_gate.sh target/eval/dev-play-performance/pre-merge-final

Debug/release performance gate: 16.57 ms / 16.67 ms average frame time, with zero frames over 33.34 ms.

@Nauxie
Nauxie merged commit ef00054 into main Jul 16, 2026
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@Nauxie
Nauxie deleted the abhinav/expand-island-archipelago branch July 16, 2026 00:31
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